AI Insights · Timothy · July 2023
Top 5 Crime Games on Android in Ghana for Q2 2023
Explore the performance of the top 5 crime games on the Android platform in Ghana during Q2 2023, focusing on weekly downloads, revenue, and active users.
During the second quarter of 2023, the crime game genre on Android in Ghana saw varied performance across the top five applications. Below, we delve into the weekly downloads, revenue, and active user trends for these games.
Killer Bean Unleashed from Killer Bean Studios saw a mixed performance. Weekly downloads started strong at around 7.9K in late March, peaking at 9.8K in early April. However, there was a noticeable decline to approximately 4.5K by early June, before rebounding to 7.3K by the end of the quarter. Revenue fluctuated, peaking at $28 in mid-April and then stabilizing around $7 to $15 towards the end of June. Active users showed a similar trend, with a peak of 16.9K in early April, a dip to 10.5K in early June, and a rise again to 13.6K at the quarter's close.
The Grand Mafia from Phantix Games exhibited a steady increase in both revenue and user engagement. Revenue rose from $20 in late March to $87 by the end of June. Downloads also grew consistently, starting at 2.1K and reaching 3.6K by the quarter's end. Active users mirrored this growth, starting at 7.1K and climbing to 9.6K by late June.
Grand City Thug Crime Games from Grand Game Valley showed a steady increase in downloads, starting from 501 in late March and peaking at 2.2K in early June. Active users followed a similar pattern, growing from 766 to 2.7K over the quarter.
Street Chaser from iGold Technologies experienced a decline in downloads and active users initially but showed a slight recovery towards the end of the quarter. Downloads dropped from 4.8K in late March to around 457 in early May, then gradually increased to 613 by late June. Revenue was minimal, peaking at $16 in early June. Active users decreased from 24.5K in late March to 12.2K by the end of June.
Robbery Bob - King of Sneak from Deca_Games had stable downloads, fluctuating between 1.2K and 2.1K throughout the quarter. Active users remained relatively steady, starting at 18.1K in late March and ending at 18.8K in late June. Revenue was negligible, with only a single peak of $5 in mid-May.
These insights come from Sensor Tower, a leading provider of market intelligence for the mobile app economy. For more detailed data and analysis, visit Sensor Tower.